- Add custom currency system, which can be received by quest completion and can be used to by items from NPC.
- Fix: cannot request to bulk dismantle items from client.
- Fix: cannot request to bulk sell items from client.
- Fix: guild skill level not updated to clients after incresed.
- Fix: guild skill bonus not calculated.
- Fix: players can attack each other while map PVP mode is none.
- Fix: cannot consturct building by playing 2D game.
BaseGameNetworkManager, if this is
TRUEmonsters will be recovered
EquipmentModel, so developer can model transform when equip equipment item.
QuestTaskit will being used if
TalkToNpc, if this is
TRUEit will complete quest immediately when talk to Npc (and all tasks have to be done).
MultiplayerARPGnamespace to character save and relates data classes, also added type binder class (
PlayerCharacterDataTypeBinder) to make it able to deserialize old saves correctly.
UICharacterItem, use it to set
Imagecomponent which you want to show rarity icon (
- Make an UI drag and drop handler classes to be partial and overrideable.