DamageableEntityworks, it will required
DamageableHitBox, if there is no
DamageableHitBoxattached (on the same game object and childrend game objects), it will automatically attach
DamageableHitBoxon the same game object on awake.
BuildingAreaworks, it will not implements
IUnHittableanymore, but it still will attach
UnHittablecomponent on start if building area is part of
BuildingEntityto avoid aimming and hitting by damage entities.
ServerPickupNearbyItemsnot working and also add button to demo.
BasePlayerCharacterEntityand also add button to demo.
Add shooting recoil, its settings is in item data's
CrosshairSettingstruct (Thanks moepi2k).
MMO server codes will not be included in non-standalone builds (iOS, Android and so on), for standalone (PC/Mac/Linux) which you want to not includes server codes by add
Scripting Define Symbols.
- Fix error when saving character data with MySQL while equipping two-hand equipments.