Changes
-
Fix character bouncing on water surface while
LegacyRigidBodyEntityMovement
→autoSwimToSurface
set toTRUE
. -
Fix character bouncing on water surface while
RigidBodyEntityMovement
→autoSwimToSurface
set toTRUE
. - Fix building entities that were built inside safe-area won't receive damages.
-
Move
gameplayCameraPrefab
andminimapCameraPrefab
fromBasePlayerCharacterController
to implemented classes (PlayerCharacterController
/ShooterPlayerCharacterController
). - Make only placeholder building owner character can build other building on the placeholder.
-
Make
ItemDropEntity
can be placed in the scene and also able to respawn after picked up by characters. -
Add
useOverrideStartPosition
andoverrideStartPosition
toPlayerCharacter
, uses them to change override start position when create new character. - Add pickup animation settings to an character model classes.
-
Add run animation settings to
CharacterModel2D
andAnimatorCharacterModel2D
. -
Add item repair dialog (
UIRepairItem
). -
Remove
dataId
from building entity and save classes, will use identity'shashAssetId
instead. For MMO developers who use MySQL, please import migration script:mysql_update_1.55d-1.56.sql
.