MMORPGKIT Release 1.54e

Released 04/16/20


Changes

  • Add isAttackBuilding option to MonsterActivityComponent, If this is TRUE, monster will attacks buildings.
  • Add isAggressiveWhileSummonerIdle option to MonsterActivityComponent, If this is TRUE, monster will attacks targets while its summoner still idle.
  • Add turnForwardWhileDoingAction option to ShooterPlayerCharacterController, If this is TRUE, it will control character to turn forward while doing an action (attack, use skills, activate and so on). And target also have to be on front of the character.

Documentation

https://suriyun-production.github.io/mmorpg-kit-docs/#/pages/000-changelog?id=_154e-2020-04-16